Its comfortable design and remarkable visual quality make it an excellent choice for PlayStation 5 owners.

Despite these shortcomings, the PSVR2 sets a high bar for quality and value.

He went on to form Oculus and arguably kickstarted the entire consumer VR industry.

New Roku streaming sticks.

I don’t need yet another copy of Beat Saber, or Pistol Whip.

They’re great games, but I have them elsewhere.

Simplified Setup

In terms of connection and setup, it’s an extremely simple package.

psvr2 featured-1

James Bruce / MakeUseOf

That’s itthere’s not even an external power brick.

Regardless of whether you plan to play seated or standing, I would suggest doing the room-scale boundary anyway.

After all, you’re able to sit happily in a larger play area.

psvr2 - side view and dial for IPD

Opting to create a seated boundary results in constant boundary warnings with even subtle arm movements.

Note, the pattern you see projected around the screen view is a tracking assist feature.

It’s entirely optional.

psvr2 video - controller held

While the setup was incredibly simple, I feel like they missed a beat when it came to onboarding.

By which I mean, there isn’t any.

Something as simple as a VR Astro Playroom would be great, demoing the haptics and immersive features.

psvr2 - controllers

If you think that might apply to you, it’s worth demoing somewhere first.

The real question is, are they better than Quest 2 or Valve Index controllers?

Indeed, these feel like the best of both worldsand then some.

psvr2 - lenses and eye tracking

These feel perfectly balanced, in terms of weight distribution and sizing.

Meanwhile, the Index controllers feel positively stick-like.

It’s not quite the same here, but it’s a good compromise.

psvr2 - relief button

It’s these small immersive features that add up to a magical package.

The headset also features eye or gaze tracking, which is incredible for two reasons.

The second thing gaze tracking enables is quicker UI interactions.

psvr2 - front tracking camera

With gaze tracking, you might literally just look at the menu items to select them.

Of course, not all games will support either feature.

Some horror games take it even further, with gameplay affected by when you blink!

psvr2 video - COTM climbing

One major departure from the original PSVR is that the screen no longer flips up.

The rigid headband style is much more comfortable than other headsets I’ve tried.

As long as you’ve found your sweet spot, and it’s comfortable, then that’s fine.

psvr2 video - COTM making a pile fo rocks

It’s a lot more forgiving than I had expected.

In Pavlov, you’ll feel a little tingle as bullets whizz past your head.

you might, of course, plug in your own earbuds or headphones.

psvr2 video - GT7 side view

But for headphones, it may be hard finding some that suit the solid headband style.

The PSVR2 hasn’t improved upon the tried and tested inside-out optical tracking system.

The combat is superb, with you strafing around targets and firing your bow as you dodge attacks.

psvr2 video - gt7 sim and screen

Bow firing and VR are nearly always a winning combo, after all.

But I’m not sure it’s worth the $60 asking price.

Accidentally falling off a cliff can be rather traumatic, after all.

psvr2 - front tracking camera

The use of OLED, HDR-capable screens results in incredible contrast.

It’s easily ignored once an actual scene loads in and the truly stunning visuals take over.

It might be worse in very dark scenes, but I don’t tend to play horror games.

psvr2 video - room set up

As a Brit, I get enough darkness and horror on a daily basis, thank you very much.

I’m pleased to say that’s just not an issue here.

There’s no mesh at all.

psvr2 video - controller held

I also grabbed Gran Turismo 7, somewhat blindly, as it’s my first foray into the series.

The arcadey feel of GT7 combined with its almost documentary-esque car collection and historical aspects is surprisingly compelling.

Sim Racing Studio extracts the telemetry from over the local web link.

psvr2 - controllers

This sounds like a lot of effort to get set up and running, but it’s actually not.

Annoyingly, it’s even simpler than running racing games from the PC itself.

It’s an innovative design and an incredible bit of hardware.

psvr2 - lenses and eye tracking

The company is now attempting to outsource production while opening retail sales to fund unfulfilled Kickstarter orders.

Also, I don’t want to understate how good the comfort is.

The halo band and flexible silicone interface means no more pushing against your cheek and eyes.

psvr2 - side view and dial for IPD

From a hardware perspective, I highly recommend the PlayStation VR2.

On top of that, the system is pretty locked down right now.

Even if physically possible, it’s unlikely to get full PC connectivity support.

psvr2 - relief button

If it did I would sell my Valve Index in a heartbeat.

psvr2 video - COTM climbing

psvr2 video - COTM pointing

psvr2 video - COTM making a pile fo rocks

psvr2 video - gt7 sim and screen

psvr2 video - GT7 side view

psvr2 video - COTM wider shot moving gears