First person shooters became an important tool in my repertoire of stress-reduction activities.
The design area of this software is simply a giant grid.
Press “R” to rotate the orientation 90 degrees.
Of course, no first person shooter game is complete without enemies.
Game design really couldn’t be any easier than this.
Your mission, should you choose to accept it, is to get through it alive.
Peaking around the corner, I spot my harmless (I think) AI character.
I peek around the corner and he doesn’t move.
Walking closer to him, he crouches to the ground…this guy won’t hurt a fly.
Sure enough, the moment I peaked around the corner, she came after me and started shooting.
The realism of the attack was decent.
The realism of this game extends beyond just the shooting and blood.
Image Credit :Psycho Al