The Wii U is undoubtedly Nintendo’s biggest flop.
But there are multiple reasons why this two-piece console didn’t hit right in the gaming market.
The Wii U wasn’t all bad and had some great qualities.
Image Credit: Takimata/Wikimedia Commons
The Wii U’s Design Was Bulky and Confusing
The Wii U’s Gamepad was both bulky and confusing.
The lack of proper advertising left many unsure about how the system worked.
The Gamepad and console were most definitely companions.
It looks very much like an early version of the Nintendo Switch.
But the Gamepad was not portable in the slightestit required the console to operate.
These and many other games will be lost when the Wii U eShop closes in March 2022.
Check outthe best Wii U eShop gamesto find ones worth saving before it’s too late.
The Wii U Had Poor Third-Party Support
The Wii U was selling poorly.
When fewer people own a console, there are fewer people to sell games to.
This didn’t entice developers to make games for the system.
But the fewer games a console offers, the fewer people will purchase it.
The Wii U found itself unable to escape this vicious cycle.
The Gamepad Had Poor Battery Life
The Wii U Gamepad’s battery lasted for about three hours on average.
For many gamers, an average gaming session can easily exceed three hours.
Taking breaks between your gaming sessions to charge the Gamepad controller is irritating, to say the least.
Nintendo has always focused more on unique and quirky innovation than graphics and specs.
But others, like the Wii U, have some quirky ideas that just don’t quite work out.